




Welcome to our product page featuring a stunningly realistic replica of the Irish forest lichen in the form of a seamless PBR material, available in various sizes and file formats. This particular lichen is very common in Irish parks and forests and was captured from a 0.5x0.5m patch found on a fallen tree near the forest.
The material was created using the photogrammetry process, providing diffuse, normal, and height maps based on real-world sources. The capture process was done with a DSLR camera over a 0.5x0.5m path of lichen growing on a large fallen tree.
1k 2k 4k and 8k
PNG, TGA and TIFF: PNG and TGA in 8 bit format with dithering for Normal and Height map. And 16 bit tiff (Height map 16 bit float normalized and 32 bit float)
Standard maps: AO, BentNormal, Curvature, Diffuse, Height, Normal, Roughness, Thickness, Height,
Combo maps: AORC, AORT, AORTC, DiffuseGlossiness, DiffuseRoughness
AORC - Ambient occlusion + roughness + curvature (R+G+B)
AORT - Ambient occlusion + roughness + thickness (R+G+B)
AORTC - Ambient occlusion + roughness + thickness + curvature (R+G+B+A)
DiffuseGlossiness/Roughness - Diffuse map with additional Gloss/Rough map as alpha channel (RGB+A)
PBR
8k, 4k, 2k, 1k
Seamfree
Extended commercial licence
Size: 0.5 x 0.5 meter
CONTENT:
1,2,4,8k PNG: 8 bits png (AO, BentNormal, Curvature, Diffuse, Height, Normal, Roughness, Thickness, Height, AORC, AORT, AORTC, DiffuseGlossiness, DiffuseRoughness)
1,2,4,8k TGA: 8 bits tga (AO, BentNormal, Curvature, Diffuse, Height, Normal, Roughness, Thickness, Height, AORC, AORT, AORTC, DiffuseGlossiness, DiffuseRoughness)
1, 2, 4, 8k TIFF_FULL: 16 bit tiff (AO, BentNormal, Curvature, Diffuse, Height, Normal, Roughness, Thickness, Height, AORC, AORT, AORTC, DiffuseGlossiness, DiffuseRoughness), 32 bit tiff (Height)
Render of material in various scenes
Reference picture pack of surrounding
NOTES:
Normal map is set with an DirectX Y orientation. If you need OpenGL Y orientation, flip the green channel (from the RGB channels) in engine or invert the green channel (Control + I) in any image editor (Photoshop, GIMP, Kitra...).
More resources at: