Jurand Macioszczyk
Jurand Macioszczyk
Photogrammetry freelancer: Poliigon Studio & Dekogon Studio
Letterkenny, Ireland

3D sculpting artist who love photogrammetry and everything related to that art. Currently expanding into material and foliage creation to find new opportunities in environmental art division.
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At the moment work as freelancer for Dekogon and Poliigon Studios, providing my skill and hardware in order to capture requested data. Open for permanent work position opportunities on remote or on-site basis.
Huge fan of old school games,speed running and how to glitch games.
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You can find some photogrammetry models here (Artstation shop) and Sketchfab

https://www.artstation.com/jurandm/store
https://sketchfab.com/jurand_m/models
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Currently focused on
* Heritage sector (photogrammetry for museums and clients into heritage projects)
* AI (Stable Diffusion, NeRF, ChatGPT and similar tech)
* scan clean-up and Re-UV mapping service
* small and medium objects recreation and capture
* seamfree material creation from scans, and photogrammetry capture
* being in contact with any software dev. That want to introduce photogrammetry oriented improvements to their software. RizomUV beta tester since 2018
* consultation and general help (free and paid)

Hardware experience:
- Roundshot Drive VR
- Sony Alpha V / Nikon D610
- Syrp Genie Mini II / Comxim turntables
- Xiaomi Fimi x8 drone
- whole set of monopods, tripods and such from cheap to expensive brands.

Resume PDF

Skills

Photogrammetry3D scans cleanupRetopologyUV and re-UV mappingPBR TexturingPhotogrammetry seamfree materialsPhotometry Stereo for textures and objectsDigital SculptingKnowleadge and information gatheringHardware setup for photogrammetry

Software proficiency

RealityScan
RealityScan
Metashape
Metashape
3DF Zephyr
3DF Zephyr
RoundShot Drive
RoundShot Drive
Helicon suite
Helicon suite
PTGui
PTGui
Adobe Lightroom
Adobe Lightroom
ZBrush
ZBrush
TopoGun
TopoGun
MeshLab
MeshLab
RizomUV
RizomUV
xNormal
xNormal
Knadl
Knadl
Marmoset Toolbag
Marmoset Toolbag
Substance 3D Sampler
Substance 3D Sampler
Substance 3D Painter
Substance 3D Painter
ArtEngine
ArtEngine
Blender
Blender
Quixel Megascans
Quixel Megascans
Twinmotion
Twinmotion
Maverick
Maverick
Stable Diffusion
Stable Diffusion
Affinity Photo
Affinity Photo
Gigapixel Al
Gigapixel Al
Topaz Sharpener
Topaz Sharpener
Topaz Denoiser
Topaz Denoiser
DaVinci Resolve
DaVinci Resolve

Productions

    • Movie
      Picture from Auschwitz
    • Year
      2025
    • Role
      Photogrammetry data processing , align and post-processing
    • Company
      EuroFilmServices
    • Video Game
      Guildford Castle VR (Steam)
    • Year
      2022
    • Role
      Photogrammetry and texture artist
    • Company
      HistoricVR

Experience

  • Photogrammetry Artist at Poliigon Studio
    Remote, IE
    April 2024 - Present

    I'm responsible for delivery of source dataset that allow to create photogrammetry and photometric stereo results:

    - Site research and report before and after capture

    - Photogrammetry capture of horizontal and vertical surfaces: walls, grounds, trees

    - Photometric stereo capture of flat elements: for detail texture and decal creation

  • Photogrammetry Artist at Dekogon Studio
    Remote, IE
    January 2024 - Present

    I'm responsible for providing digital asset created with photogrammetry

    - Small and medium size props

    - Foliage atlases.

    - Seamless material created created from photogrammetry data

  • Photogrammetry artist at HistoricVR
    Remote
    January 2022 - December 2022

    Photogrammetry processing of all key project raw scan data (model preparation according to given instructions backed by personal experience)

    - scan clean-up (geometry, texture)

    - re topology and re UV (UDIM)

    - UDIM to UDIM texture transfers

    - PBR workflow

    - texture clean-up (with optional delight)

    - seamfree PBR material creation from photogrammetry capture, and photogrammetry models

    - prop and environment elements capture

  • Photogrammetry consultant at HistoricVR
    United Kingdom
    January 2021 - December 2021

    Middle man between RAW scan data and game ready model

    - scan cleanup and management

    - re topology

    - UV cutting and UDIM packing

    - UDIM-UDIM texture transfers (from Raw to cleanup models) and various map bake

    - texture cleanup (include delight with Unity and 2D techniques )

    - model preparation according to requirements

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    Create photogrammetry models from provided small props (coins)

    - Macro photogrammetry with tethered DLSR camera to Laptop

    - Void technique on electronic turntable

    - Cross and semi-cross polarization

  • Photogrammetry of various items from Donegal County Museum collection at Goverment Grant - "Donegal Culture & Creativity Grants Scheme 2019"
    Letterkenny, Ireland
    August 2019 - November 2019

    Grant provided thanks to The Donegal Culture & Creativity Grants Scheme 2019 that promote collaboration and fosters creativity as envisaged in the Creative Ireland programme.

    Goals of that grant is to recreate as 3D object couple of items belongs to local museum for example: neolitic axe-head (4000-2500 BC) or bronze age axe-head

  • Graveyards forbidden tombstones - Photogrammetry at Creative Ireland - Goverment Grant " European Year of Cultural Heritage Grant Scheme 2018"
    Letterkenny, Ireland
    September 2018 - November 2018

    Project "Graveyards forbidden tombstones - Photogrammetry" have been granted by Irish government in 2018 to recreate 13 most damaged tombstones localized at two Letterkenny graveyards as 3D models and publish them on sketchfab website.