Up here you can buy photogrammetry material scrapped from photogrammetry captured orange pumpkin.
Package contain 3 variations of that material for easy blending over your model
- Standard - direct capture of surface
- Damaged - increased amount of damaged elements
- Smooth - decreased amount of damaged elements
- PBR
- 8k
- Seamfree
- Extended commercial licence
CONTENT:
- General-PNG: 8 bits (Albedo, Normal, Height, AO, Roughness, Gloss, ).
- General-TIF: 8+16 bits (Albedo-8, Normal-8, Height-16 TIF+EXR, AO-8, Roughness-8, Gloss-8).
- UnrealEngine: 8 bits PNG (Albedo, Normal, Height, ORM (R-AO / G-Roughness / B-Metalness)
- Unity: 8 bits PNG (Albedo+A-Glossines, Normal, Height, AO)
NOTES:
- Normal map is set with an DirectX Y orientation. If you need OpenGL Y orientation, flip the green channel (from the RGB channels) in engine or invert the green channel (Control + I) in any image editor (Photoshop, GIMP, Krita...).